Creating mobile apps has long been a profitable market that has enticed developers and entrepreneurs alike.
It seems nowadays, everyone has an app idea they believe can really take off and make it big in the app world.
Mobile app development is a long journey, but it’s one worth taking if you have a truly innovative idea.
And I’m not here to convince you not to take it, but rather to understand the obstacles and challenges you’ll face so you have a realistic idea of what the costs are involved.
To get a high-quality and successful app in an app store, you’ll need top-notch talent and great ideas, which will come with a price tag.
Let’s break down some necessary steps needed to develop your idea into a successful product from the ground up.
Before you spend a single penny, you need to develop your idea into something that can be used to fill a gap in the app market.
You may think your idea is innovative and profitable, but in reality, it might not be all that necessary for the needs of today’s users.
Here are a few questions you need to ask yourself to see if your idea has value:
While you may have a great idea that could help countless people, it may just not be possible.
Whether it’s because of financial constraints or the limits of our modern technology, consider if your idea is outside the bounds of possibility.
This doesn’t necessarily mean your app idea has to come to an end. Try instead to limit the scope of your idea and trim down anything that is not necessary or unfeasible.
If what’s left is still something you can be proud of, you should continue with development.
This doesn’t mean that you need a brand new idea. For example, there are many different streaming services in the app store, but not all of them offer the exact same thing.
While they’re similar, they fill in different gaps in the streaming market, which is why so many people use them. In fact, 74% of US homes have some kind of streaming service they use, according to PC Mag, and that number has been rising each year.
Remember, your mobile app idea should be something that people need or want.
Whether it’s something that’s never been done before or maybe it’s just a new take on an existing idea – it needs to respond to the needs of your market in order for it to have any value.
This is important for the development end and also when it comes to cost. The complexity of your app could rack up huge costs during development as well as post-launch upkeep.
Services like food delivery and ride share apps leverage multiple technologies like GPS, payment, user account servers both on the employee and client side.
This gets pretty expensive, especially because you’ll need developers who can handle all of these technologies.
This is the most expensive part of developing an app. Finding the right people for the right price can be difficult, but you do have options.
Thanks to our global economy, you don’t necessarily have to employ those in your area.
Believe it or not, but you have access to the entire world to find talent. Because of these different markets, you can save money in certain areas of development.
Some markets in different countries offer lower-cost services than what we have here in the US.
Of course, working with talent from other countries means more hoops to jump through, like dealing with potential language barriers or working in different time zones, but for some people it’s worth it.
Besides being the cheapest option when hiring, there are some excellent benefits to using freelancers as well.
When working with someone in a different time zone, their workday could be when you’re asleep.
Each day you can contract out the work. By night your freelance developers are working on it, giving you a product by morning.
Finding talent is streamlined as well.
There are countless platforms used by clients and freelancers to connect online and begin a working relationship.
Each freelancer will have experience and information about them to help you in your recruitment process.
With that said, there are certainly some glaring downsides to hiring freelancers instead of a local agency.
For the most part, freelancers aren’t going to be in your area and you probably won’t know them personally.
These circumstances restrict your working relationship to one that is only conducted through messaging or email.
Not everyone loves that kind of working relationship.
It also means having a little less control over your project. While it’s not great to micromanage in the first place, you can hardly do it anyway when it’s in the hands of a freelancer. You just have to trust them.
If you’re ok with your project requiring possible deadline extensions, enduring the flakiness of certain freelancers, and having to hire multiple individuals over the course of your project, then hiring offshore may be a good option for you to cut costs on your mobile app.
While this route is more expensive, it’s still preferred by many in the business, and for good reason.
Agencies are the easiest way to create a working relationship with your employees. They can also vary in cost just as much as freelancers.
With an agency, you have more creative and directorial control over your project than you would with a freelancer since you can meet your employees face-to-face.
Creating these relationships can improve the overall outcome of your project and team performance over the development period.
A smaller agency is a great option for someone who wants to cut costs but isn’t interested in hiring freelancers.
You still get the agency experience without the exorbitant costs and large office sizes.
Just keep in mind that this will still cost more than hiring a freelancer and it may not be necessary depending on your budget and the complexity of your app.
Remember, you’ll need expertise in every area.
This includes front-end (what the client sees), back-end (processes going on behind the scenes), and any implementation of technologies that you plan on using for your mobile app.
You want someone who is skilled in designing and implementing each of these pieces so they not only look good but also communicate with each other responsively.
A good-looking app isn’t much unless it works great too.
You will also need to account for Android and iOS versions of your application.
You don’t have to pick both platforms, but you need to do your research before making that decision.
Android development is usually cheaper than iOS and reaches a larger audience internationally.
As a mobile operating system, Android is actually the most popular in the world, greatly outnumbering anything else on the market.
This decision boils down to doing your research and understanding your budget.
Are you trying to reach a market that is younger and more likely to make in-app purchases? You probably want to choose iOS in this instance, but you’d have to be willing to spend more money during development.
Are you trying to save money and reach a larger audience globally? Android would be the better decision for this criterion, and you’d save a good sum of cash.
Without a plan in place, you’ll end up wasting a whole lot of money during the development process.
Setting accurate and attainable deadlines, sticking to your schedule, and leaving room for error rather than rushing development, adding things last minute, and setting unreasonable goals is important in this step.
The first step in your development should be the UI/UX.
It’s easier to design the backend when backend devs know what they’re dealing with. It helps visualize what your app is going to do before it’s developed.
This basically lays out the framework for your app.
You want to make something extremely user-friendly, but not to the point where a user might feel like their hand is being held. User interfaces can make or break your app.
At this point you’ll want to design your logo, menus, buttons, and color schemes to get an idea of what the finished product will look like.
This doesn’t need to stay the same if you feel like a change is needed down the road, however.
Now that you’ve conceptualized your application, you can begin to work on the things that the user won’t see.
This is the heftiest part of your project as far as work since it’s mostly just programming and implementation.
At this point, your backend developers will need to connect everything to turn your concept into something that works.
This usually includes setting up servers, implementing technologies or APIs, and hard-coding functionality.
Adding features during development is actually not a bad idea at all. If you find a way to improve your product along the way, then it would only make sense to include those improvements.
This only becomes an issue when you add too much to your application.
Remember, more isn’t always better. When a user becomes overwhelmed with features, it makes the app feel convoluted and unenjoyable to use.
The backend can vary greatly depending on the complexity of your app, and this is the area where most of your time and investment will go. So think wisely.
While designing a user experience can be challenging and a long process, the backend will easily take the longest.
Once you have something that works and you’re proud of, you’ll want to let a select group of people try it out before you ship it out to the public.
This is known as usability, or Q&A, testing and is an easy way to assess the user’s perception and experience with your app.
At this point, you’ll want to have some kind of prototype ready for users to work with.
While your app might make perfect sense to you, it probably won’t for everyone when most they first use it.
Testing your app considers the user’s first impressions with your app, how well they can use it based on in-app prompts and design choices, and possible suggestions that could improve the experience, which has immense value.
Usability testing allows for refinement of your user experience, fixing any issues that may have caused problems for users, alleviating possible confusion, and streamlining the user experience.
Remember, user experience can make or break your app. A bad user experience can ruin your app, even if your app ideas are brilliant.
Your user needs to enjoy using your app without confusion, without crashing, lag, and bugs.
The moral of the story is, you’ve invested a lot of time and money into making your dream app come true, so take as much time testing it with the public as you need so it can become successful.
Now that your app is on the market, your job isn’t done yet.
Mobile operating systems update regularly and your app needs to update with it to remain accessible. Your app isn’t just a program that you can release and ignore, it’s a business.
You’ll need to continually invest in your application—updating it and adding new features as you go along. Letting your community know that you’re still supporting them will keep them invested in your application in the long run.
Features will probably be added in the future, changes will be needed—that’s the nature of software today. It’s nothing to worry over, just don’t let your team go once the app is released and plan your budget accordingly.
An app is a huge investment of time and money, but it’s worth it if you have great ideas and an even greater team to bring them to life.
By saving money where you can and investing more where you need to, you can ultimately create something that they’re proud of. And something profitable!
Now that you’re more informed about the process of creating and developing an app, it’s time to get out there and begin your journey.
3 min read